Category Archives: PS3

Tomb Raider Part 1: GMG PlayThrough


Diablo III Coming to PS3 and PS4 (50 mins) of Gameplay!

Note for the fans:
We’re putting a lot of work into doing Diablo III right for PS3 and PS4. All of the upgrades we’ve made to the PC version since launch will be included. On top of that, we’re completely redeveloping the interface, controls, and camera so that the traditional Diablo hack-and-slash, loot-collecting, dungeon-crawl feels natural and fun with a controller in your hands.

I know a lot of people will have a lot of questions about the game, and we look forward to getting into all of that as development progresses. For now, I just want to say thanks to all of you who kept pushing us to get back to console, and please come check out the game at PAX East if you’re in Boston in late March.

Metal Gear Rising Revengeance Gameplay Walkthrough Part 1 – Guard Duty – Mission 1

Injustice: Gods Among Us – Batman vs. Bane Gameplay

Star Wars Pinball Announcement Trailer

Whether you’re playing Pinball FX 2 on Xbox Live Arcade or Windows 8, Zen Pinball 2 on PlayStation Network or Mac, or Zen Pinball on iOS or Zen Pinball HD on Google Play, you’ll be able to supplement your virtual table collection with a trio of new Star Wars-themed tables later this month. These three tables will be available standalone on iOS and Google Play, or in the aforementioned games as DLC.

The first three tables offered are themed around Episode V: The Empire Strikes Back, Boba Fett and the animated Clone Wars series, each with their own unique missions and layout – and in the case of Episode V, even has footage taken directly from the film that will display in the dot matrix window prior to every mission.

A total of 10 different Star Wars Pinball tables are planned. Zen Studios has yet to finalize pricing, but we’ll be sure to pass along that info as soon as it’s announced.

Dead Space 3 :Crafting weapons 101

Crafting Weapons is a new component to the Dead Space franchise. There are tons of different parts to include in guns, from the frame, to the weapon type to the attachments. Most of these parts can be found throughout the campaign, but if you are impatient then you can build any weapon with resources. The most important resources for constructing weapon parts is tungsten, semiconductors, and scrap metal. There is no limit to the amount of resources you can carry, though, so stock up whenever you get the chance! Other items can also be disassembled to get more resources.


Frames are the basis for any weapon. They come in different sizes depending on the number of upgrade circuits and weapon parts that can fit in it. Generally, the larger the frame, the more parts that can be added to the weapon.

Upper Tool

This is the primary weapon part. Do you want a typical gun? Use the Military engine. Want a Ripper type weapon? Use the Rip Core.

Upper Tip

This more specifically defines the weapon. A Military engine can be either a sub-machine gun or a shotgun depending on the tip used. Try different tips for different styles of weapons.

Lower Tool

This is the alt-fire to a weapon, or it can be occupied by something like a rotator cuff to modify the upper tool.

Lower Tip

Same as the upper tip. If you have a modification in place at the lower tip, like the rotator cuff, then nothing can be put in the Lower Tip slot.


These don’t modify the weapon, per se, but modify how you interact with the weapon. These attachments can be scopes, shields to deflect splash damage, or even tools that work best when playing co-op.

Upgrade Circuits

Upgrade circuits affect one or two stats of the weapon it is put in. Usually, these are beneficial, but some of the stronger upgrades also have set-backs. These will impact your damage, reload speed, clip size, and/or shot speed. Keep checking back at benches when you find new upgrade circuits to swap out bigger and better ones. Reminder: you can unlock up to 8 slots for upgrade circuits on any given weapon. This just requires a small amount of transducer.


If you are not feeling that ambitious, you can build weapons straight from blueprints, either by copying the components that go into one of these weapons or by building them outright. Blueprints are found throughout the game, so keep checking back for new weapons. You can also turn any custom creation into a blueprint to share with your friends.

Die Rise Zombie map Easter Egg info

This is the next major Easter Egg for the Die Rise Zombie map. Like the Easter Egg for Green Run, this has two paths that can be taken. Only one path is detailed below so far. If a step is done correctly, a voice can be heard.

You DO NOT need to complete the Tower of Babble Easter Egg but you must get the Nav Card and place it in the Nav Card Machine. This Easter Egg requires four players.

Part 1 – Build the Nav Card Machine

Grab the four parts around the rooftop of the second building to create the Nav Card Machine. These parts are:

115 Meteorite
Card Slot
Small Box
Build all these items underneath the bridge that leads to the satellite tower. Next, put the Nav Card from Green Run into this machine.

Part 2 – Step on Gold Emblems (Elevators)

The next step requires four players. All four players must step on four gold emblems on top of four different elevators. Two elevators are located in the first building, and two are located in the second. Do not allow a player to step on the emblem before the others, it’s very possible the elevator will rise and crush the player! When all four emblems are stepped on at the same time, they will glow.

Part 3 – Step on Gold Emblems (Floors)

Once again, players must step on four gold emblems. This time, the emblems will be located around the map, and the emblems must be stepped on in a specific order. Stepping on the right emblem will make it glow, but stepping on the wrong emblem will reset the glowing ones. The locations are:

One just outside of spawn room near the elevator
One three floors down from building one. Located in the middle of the room.
One near the Semtex spawn on the rooftop of building two, to the right of the satellite tower.
One on the floor above the AK74u location, out on balcony.
Part 4 – Shoot the Balls

Now for an extremely easy step. All you need to do is shoot two black balls out of the two dragon signs on the rooftop of the second building. Buy the SVU-AS to do this.

Part 5 – Deal With the Balls

The next step is to do something with the balls. That something depends on which path you plan to take. The balls are located under the paws of the two lion statues in the starting room. These statues are on both sides of the first door.

Richtofen’s Path
Part 5 – Get The Balls Wet

Richtofen will tell you to get the balls wet. To do this, build the Sliquifier and shoot each one until they start spinning. It may take two magazines each.

Part 6 – Make a Sacrifice

This step requires four Trample Steams. Build one on the table in the first building, and have all four players grab it. All four need to be placed on four more gold symbols around the map. Three symbols are located on the rooftop of the second building, and one is located near the elevator just outside the starting room. Make sure you aim them so they fling zombies at the satellite tower. When enough are killed, the step will be complete.

Part 7 – Power Up the Satellite

This final step requires at least one player to buy the Galvaknuckles. Remember, they’re inside the elevator shaft in the upside down building. The player must hit the four corners of the satellite tower on the rooftop of the second building until it glows blue. The order the corners must be hit is randomized. You can figure it out based on seven or eight small white tiles hidden around the map, but it would probably take longer than trial and error. Activating the tower will complete the Easter Egg and unlock the High Maintenance achievement / trophy.

Maxis’ Path
Part 5

Kill zombies in the Buddah room until maxis says reincarnation. Can be anywhere from 1-6 rounds, possibly longer.

Part 6

Get the Krauss Defibrillators (upgraded Ballistic Knife) with Samuel and have Rusman down himself in the Buddah room from grenades or a zombie and make sure he has Who’s Who. Have Samuel shoot Rusman with the Krauss Defibrillator.

Part 7

Have two players grab the balls from the lions. Have everyone except the two players with balls put Trample steams down on the symbols with lions on them and face them at the tower. There is one in the spawn room, one in the back area where you find the circuit box for the nav card machine, one next to the two elevators near the claymores, and another down one floor from the spawn at the bottom of the stairs. Make sure the two players without balls have the trample steams put down correctly. If they do, they should not be able to pick them up. Now the other two players with the balls should put their trample steams down on the symbols and place the ball on the trample steam before it is ready to use.

Part 8

Use galvaknuckles to hit the beams on the tower. It is down exactly the same way as the Richtofen path, using the mahjong tiles as the key to which beams to hit. Once this step is done, the achievement will be unlocked and you will be granted 6 perks just like the Richtofen path.

God of War: Ascension – Opening Gameplay *30 Minutes!*

Rockstar Explains Grand Theft Auto 5 Delay

Rockstar has explained last week’s delay of Grand Theft Auto V to September. In an update to the original delay post on its official site this weekend, a Rockstar representative explained “sometimes such delays are necessary in all forms of entertainment, and especially in the case of a game experience as massive and complex as GTAV.”

The post continues, elaborating that “to those of you saying or seeing various conspiracy theories about there being some other ulterior motive for this delay, rest assured that they’re all nonsense – literally the only reason we’ve delayed the release is because we want the game to be as good as it needs to be.”

Finally, Rockstar explained that the official box art for Grand Theft Auto V — which was previously supposed to come in January — “will be coming out a bit later as well.”

Previously, speculation suggested that Rockstar could be delaying the game in order to align with the upcoming release of next-generation consoles. For now, Grand Theft Auto V stands as the latest confirmed release of 2013, one month behind Splinter Cell in August.

Aliens: Colonial Marines Gameplay


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