Category Archives: Playstation 4
“Destiny has always represented a new beginning for our team. It was born from brave possibilities,” the announcement post on Bungie’s site reads. “We dreamed of a renewed and independent Bungie. We found partners willing to bet big on some crazy new ideas with us.”
Destiny is Bungie’s “mythic science fiction” open world multiplayer shooter first revealed last November. A beta for Destiny, which pre-orders will get first crack at, kicks off first on PlayStation platforms in the summer of 2014.
The winners of the 2013 Spike VGX awards have been announced, and we’ve got them all compiled here for your viewing pleasure. Waiting to see who took home Best Studio, Best Character, Game of the Year and more? Well wait no more! Envelope, please. These are the winners that were announced during the VGX 2013 awards show:
Best Action Adventure Game: Assassin’s Creed 4: Black Flag
Best Sports Game: NBA 2K14
Best Indie Game: Gone Home
Best Shooter: Bioshock Infinite
Studio of the Year: Naughty Dog
Game of the Year: Grand Theft Auto 5
Sony has released its companion app for the PlayStation 4, just two days before the release of the console in North America. The app keeps you connected to your PS4, as well as your PlayStation Network games and friends.
The PlayStation app helps you stay connected with your PSN profile and friends. You can manage your own profile or see what games your friends are playing and what trophies they’re earning, as well as connecting with them through PSN chat. You can receive notifications for new messages, game alerts, and invitations. Your iPhone can also be used as a keyboard for your PS4.
You can use the app with the PlayStation Store. Not only can you browse through the available games and add-on content in the Store, but you can push games to your PS4, which will begin downloading them automatically. Some games will also allow you to use the app as a second screen, letting you access additional features of the game, like maps, videos, and other content.
The PlayStation app is available for free, and can be downloaded from the App Store now.
Things don’t go as planned for Delsin Rowe, the smug but likeable hero of inFAMOUS Second Son. Following the catastrophic events that shook the world in the first two games, Delsin’s super-powered status as a Conduit is laid bare after exposure to other superhumans. Delsin can absorb the powers of others, and then employ them for his own devices. He has serious potential, and that immense potential was on display during the PS4 launch event here in New York City this week.
This third-person, superhero action game already looks electric running on PS4, with fluid animations and sharp bursts of light around every rain-soaked corner. At the event, we join Delsin and his cop brother Reggie as they attempt to pass through a Department of Unified Protection (DUP) security checkpoint. Their dark, menacing uniforms stand in stark contrast with the bright yellows of warning signs that litter the scene.
But unfortunately for Delsin, things don’t go as planned.
Sure enough, Delsin’s spectacular abilities trigger an automated warning at the checkpoint, and the DUP descends upon him with rifles ready. This is where the first playable section of Second Son begins. I grabbed the DualShock 4 with an appropriate level of eagerness (see: extensive), and put Delsin through his paces.
Second Son feels just as it should in the inFAMOUS family, with an addictive fusion of melee combat and projectile play. Once again, Sucker Punch has approached traversal carefully and with a great attention to detail.
The first power on display is smoke, which gives Delsin some great ways to move around. Our hero can burst apart into gouts of red and black, whipping right through obstacles and towards targets. All it takes is a press of the Circle button, but the momentum this move generates is exhilarating and practical, providing Delsin with much needed control of the battle space.
Like past inFAMOUS games, Delsin can also leap up onto cars and launch off of them with more inky explosions, gaining additional height and tactical options. In fact, explosions (and, more specifically, their remnants) fuel Delsin’s smoke abilities — much like Cole’s beloved electricity. By standing near a ruined car or fire that’s belching smoke, Delsin can absorb it into himself for some extra super juice. A fine meal for any smoke-powered protagonist.
Delsin can move around all day, but he still has some very angry DUP soldiers to deal with. Using his chain and shots of smoke, Delsin chews through the opposition with style. Each tap of the Square button peppers targets with sizzling blasts that come in both light and heavy varieties. The heavy, “shotgun” blasts are capable of tearing down guard towers, along with any unfortunate soldiers staffing them at the time of demolition.
Delsin has a few more tricks up his sleeve, however. Our hero can drain the humming charge of neon signs and take on those powers for himself. Yes, “neon” can be a power, and it’s rad from top to bottom. Delsin’s blast becomes a bright streak of light, and his new, neon dash can send him flashing up the sides of walls in a glorious display of color. Sucker Punch is tightlipped on the other applications this power will provide, but the mind races at the possibilities.
The demo ends on Delsin face-to-face with a hulking soldier and his chaingun pal. But even the extra padding isn’t enough to save the soldier from Delsin’s tentatively named “karma bomb,” which sends our hero up into the air and back down again in a screen-wide attack.
inFAMOUS Second Son looks and plays like a dream, and makes our wait for Delsin’s story all the harder to bear. Expect increased smoke levels in Seattle come early next year, when Second Son drops on PS4.
After an initial reveal at E3, Dead Rising 3 has been announced to feature smartglass only missions. Executive producer Josh Bridge explained that a phone or tablet equipped with the smartglass app will allow certain side missions to become available. The game will recognize that you have the smartglass feature activated and your character in game will interact with a phone, allowing you to play the mission.
“After you launch the [SmartGlass] app, it notices that Dead Rising is currently being played, press a button, and in kicks our phone. It actually skins your phone to be like the phone from the game’s universe.”
These are only side missions and will not be part of the main story. You will still be able to finish the game but completionists might find themselves itchin’ for the extra achievements. This goes hand in hand with the new technology advancements Microsoft has been touting so we should expect to see more of this in future games. No release date is available yet with only a window of holiday 2013.