Category Archives: Microsoft

The winners of the 2013 Spike VGX awards

The winners of the 2013 Spike VGX awards have been announced, and we’ve got them all compiled here for your viewing pleasure. Waiting to see who took home Best Studio, Best Character, Game of the Year and more? Well wait no more! Envelope, please. These are the winners that were announced during the VGX 2013 awards show:
Best Action Adventure Game: Assassin’s Creed 4: Black Flag
Best Sports Game: NBA 2K14
Best Indie Game: Gone Home
Best Shooter: Bioshock Infinite
Studio of the Year: Naughty Dog
Game of the Year: Grand Theft Auto 5


“There’s a lot of life left” in Gears of War, says Microsoft


The Gears of War franchise has a lot of life left in it, according to Microsoft Studios executive Phil Spencer. Speaking with Kotaku, Spencer said Microsoft is in “active” discussions about the future of the franchise, but stopped short of confirming a new entry in the series.

“I’m a huge fan of the franchise,” Spencer said. “I want to continue to work with Gears. I think there’s a lot of life left in that franchise. We had an internal discussion on it even yesterday. It’s something that’s active in discussion about what we can do with Gears.”

Gears of War fans eager for a follow-up to this year’s Gears of War: Judgment may want to get comfortable, as Spencer said “there’s nothing even pending that I’m holding to announce.” That said, he explained that the importance of the franchise to gamers is not lost on him.

“I understand the importance of the franchise to the Xbox platform and to gamers–I’d say gamers first. It’d be great to do something forward with that franchise.”

Since its inception, the Gears of War franchise has been exclusive to Xbox and PC. Spencer declined to say if this status would change going forward, deferring to Epic for that question.

“It’s Epic’s franchise,” he said. “You and I both know that. I can’t make any assurances about anybody else’s franchise. It’s Epic’s game and we have to talk to them about a partnership and what they want to do. As you know, you probably know right now they’re more focused on other areas of their business right now.”

Gears of War creator Epic Games has no announced projects beyond the PC-exclusive Fortnite. Gears of War: Judgment was principally developed by Poland-based subsidiary Epic Games Poland (formerly known as People Can Fly).

Also in the interview, Spencer discussed the Xbox platform’s status in Japan, a region where the system has never been hugely popular. He said Microsoft has closed deals for new titles, described as “full Japanese games” that are more substantial that downloadable projects.

We have signed some things in Japan that we haven’t announced that we’ll announce in… ’14 so that people get to hear about support in Japan,” Spencer said.

Spencer also teased that Microsoft is potentially interested in older franchises, including a reboot of Phantom Dust. “It’s a discussion right now; there’s nothing signed. But we’re talking. It does seem like there’s a lot of interest around that.”


Xbox One Unboxing!

Epic Reaper BBH Rondeau04 Wields The Infinity Blade

Killer Instinct – Glacius vs Jago (Gameplay)

TRITTON’s Halo 4 Warhead 7.1 Wireless Surround Headset




Take a closer look
TRITTON’s Halo 4 Warhead 7.1 Wireless Surround Headset is a truly wireless solution—no need to connect a chat cable to your Xbox 360 gaming controller. A robust 5.8 GHz wireless signal ensures interference-free operation from other 2.4 GHz wireless devices and provides crystal-clear audio at a range of 33 feet.

Hear immersive 7.1 Dolby headphone surround sound through a pair of precision-tuned 50 mm speakers featuring neodymium magnets. With two rechargeable battery packs for 24/7 gaming, one battery always charging on the base station means you can simply swap in a fresh pack whenever the headset needs more energy. Adorned with official artwork taken directly from the game and boasting a bonus DLC card, the Warhead 7.1 is the definitive Halo 4 gaming headset.

Immersive 7.1 surround sound powered by Dolby headphone technology
True wireless Xbox 360 voice chat
Premium 5.8 GHz wireless technology delivers crisp audio
Easy-to-locate on-ear controls
Hear your own voice with selectable voice monitoring (SVM)

Halo Warthog gets rainbow colors in Seattle Pride parade

Halo’s indispensable military buggy sided with Team Blue, Red, Orange, Yellow, Green and Violet at the Seattle Pride parade held on Sunday, June 30th.

The Warthog drove down Fourth Avenue, escorted by a Spartan soldier and surrounded by revelers and supporters of LGBT equality.

“We were honored to celebrate Seattle’s Pride Parade this weekend with a special appearance from the ‘Halo’ Warthog, and thank the community and parade organizers for letting us contribute to the festivities,” said a representative from 343 Industries, the current custodian of the Halo franchise.

1st Look at Xbox One Gaming Headsets


Microsoft Reveals The Price of Xbox One Games

Microsoft has announced it will sell its first-party games on Xbox One for $59.99, which is the same price most new releases are currently sold for.
Microsoft representatives confirmed the price to both Polygon and Kotaku, though it’s worth noting this does mean titles published by third-parties could be sold for more.
While nothing official has been said about the price of PlayStation 4 games, Sony America CEO Jack Tretton suggested back in February that they too would be retailing for $60. He told CNBC, “We’re going to welcome free-to-play models, games from $0.99 up to those $60 games.”
Seeing as some retailers have been inviting pre-orders for up to $90 for a single game, it’s a big relief to have it confirmed that these were just placeholder prices and not the real deal.

You can plug an Xbox 360 into the Xbox One, says Major Nelson

Xbox Live director of programming Larry Hryb – better known as Major Nelson – has revealed that you can plug an Xbox 360 into the Xbox One using the new HDMI-in port on the console.

“Absolutely; you can certainly plug an Xbox 360 in the back – that was one of my first questions when I heard about the [HDMI-in] feature,” he told a Reddit Games interviewer at E3.

He stopped short of explaining why you’d want to do that, but the inference from the question was that you might want to use the Xbox One UI, or perhaps make use of its multi-tasking while playing.

The same question covered plugging a Windows 8 PC in via HDMI-in port. “The answer is yes,” he said – a remark that seemed to cover both PC and set-top box input. It’s not specific confirmation but judging by the Xbox 360 compatibility there’s a good chance PCs will be too.

“It’s the only console right now that has HDMI-in, and it’s going to absolutely allow you to plug in your, for instance, your cable, your set-top box,” he said.

He looks a bit worn out. Also, ridiculous. And why is she singing?
Hryb tackled other thorny subjects such as how long Xbox One game licenses – your new Xbox games library – will last for. Will they outlive the Xbox One?

“We haven’t even started this generation so it’s kind of early to talk about the end of the generation. That’s certainly something that we would not do,” he said, referencing ending support at the end of the generation. “That’s not the way the system is designed – it’s designed for flexibility. Let’s get this system out there first.”

He also talked about bans. Now games are tied to licenses which are in turn tied to Xbox Live accounts, does being banned mean being withheld your game collection?

“Absolutely not,” Hryb answered definitively. “You will always have access to the games you’ve purchased.

To which the interviewer commented: “Yay.”

To which Hryb replied: “Yay – really? Come on! You had to expect that.”

“It’s safe to say we’re confident where we’re going. It’s also safe to say that gamers are going to love our vision of the future and what we’re going to offer for gaming.”
Larry “Major Nelson” Hryb

“Sony did WHAT?!”
He was pressed again about the 24-hour online DRM check that Xbox One carries out, and wheeled out a familiar line about flexibility and sharing games with your family.

“We think the upside of being connected … it’s really about the library and having access to your games anywhere you are – things you can’t really do today,” he said.

“We think it’s going to be more flexible for the future, and that’s kind of what Xbox One is all about – we’ve looked towards the future and said, ‘This is where the gaming industry is going and we want gamers to come with us on this journey which is going to unlock the amazing potential of these great gaming experiences as well as flexibility as I just described with the library. It’s one approach that we think is going to be infinitely more flexible.”

Hryb was confronted about Sony, too, and whether Microsoft would change anything following its rival’s combative showing at E3.

“I don’t think – we’re not going to change anything,” he answered. “We’re very happy with what we’ve done with Xbox One. Did you see the games on stage at our briefing? Did you see the exclusives? We’re really really proud of the system and the games that are coming out.”

He used Respawn’s Titanfall as an example of an exclusive and asked the interviewer if she’d seen it. She had, so he said: “OK. Enough said. Conversation over.”

Titanfall may yet become a PlayStation game, although it’s only on Xbox 360, Xbox One and PC for now.

“It’s safe to say we’re confident where we’re going,” Hryb wrapped up. “It’s also safe to say that gamers are going to love our vision of the future and what we’re going to offer for gaming.”


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