Category Archives: Die rise Zombies
This is the next major Easter Egg for the Die Rise Zombie map. Like the Easter Egg for Green Run, this has two paths that can be taken. Only one path is detailed below so far. If a step is done correctly, a voice can be heard.
You DO NOT need to complete the Tower of Babble Easter Egg but you must get the Nav Card and place it in the Nav Card Machine. This Easter Egg requires four players.
Part 1 – Build the Nav Card Machine
Grab the four parts around the rooftop of the second building to create the Nav Card Machine. These parts are:
Build all these items underneath the bridge that leads to the satellite tower. Next, put the Nav Card from Green Run into this machine.
Part 2 – Step on Gold Emblems (Elevators)
The next step requires four players. All four players must step on four gold emblems on top of four different elevators. Two elevators are located in the first building, and two are located in the second. Do not allow a player to step on the emblem before the others, it’s very possible the elevator will rise and crush the player! When all four emblems are stepped on at the same time, they will glow.
Part 3 – Step on Gold Emblems (Floors)
Once again, players must step on four gold emblems. This time, the emblems will be located around the map, and the emblems must be stepped on in a specific order. Stepping on the right emblem will make it glow, but stepping on the wrong emblem will reset the glowing ones. The locations are:
One just outside of spawn room near the elevator
One three floors down from building one. Located in the middle of the room.
One near the Semtex spawn on the rooftop of building two, to the right of the satellite tower.
One on the floor above the AK74u location, out on balcony.
Part 4 – Shoot the Balls
Now for an extremely easy step. All you need to do is shoot two black balls out of the two dragon signs on the rooftop of the second building. Buy the SVU-AS to do this.
Part 5 – Deal With the Balls
The next step is to do something with the balls. That something depends on which path you plan to take. The balls are located under the paws of the two lion statues in the starting room. These statues are on both sides of the first door.
Part 5 – Get The Balls Wet
Richtofen will tell you to get the balls wet. To do this, build the Sliquifier and shoot each one until they start spinning. It may take two magazines each.
Part 6 – Make a Sacrifice
This step requires four Trample Steams. Build one on the table in the first building, and have all four players grab it. All four need to be placed on four more gold symbols around the map. Three symbols are located on the rooftop of the second building, and one is located near the elevator just outside the starting room. Make sure you aim them so they fling zombies at the satellite tower. When enough are killed, the step will be complete.
Part 7 – Power Up the Satellite
This final step requires at least one player to buy the Galvaknuckles. Remember, they’re inside the elevator shaft in the upside down building. The player must hit the four corners of the satellite tower on the rooftop of the second building until it glows blue. The order the corners must be hit is randomized. You can figure it out based on seven or eight small white tiles hidden around the map, but it would probably take longer than trial and error. Activating the tower will complete the Easter Egg and unlock the High Maintenance achievement / trophy.
Kill zombies in the Buddah room until maxis says reincarnation. Can be anywhere from 1-6 rounds, possibly longer.
Get the Krauss Defibrillators (upgraded Ballistic Knife) with Samuel and have Rusman down himself in the Buddah room from grenades or a zombie and make sure he has Who’s Who. Have Samuel shoot Rusman with the Krauss Defibrillator.
Have two players grab the balls from the lions. Have everyone except the two players with balls put Trample steams down on the symbols with lions on them and face them at the tower. There is one in the spawn room, one in the back area where you find the circuit box for the nav card machine, one next to the two elevators near the claymores, and another down one floor from the spawn at the bottom of the stairs. Make sure the two players without balls have the trample steams put down correctly. If they do, they should not be able to pick them up. Now the other two players with the balls should put their trample steams down on the symbols and place the ball on the trample steam before it is ready to use.
Use galvaknuckles to hit the beams on the tower. It is down exactly the same way as the Richtofen path, using the mahjong tiles as the key to which beams to hit. Once this step is done, the achievement will be unlocked and you will be granted 6 perks just like the Richtofen path.