Call of Duty: World War II
The CampaignCall of Duty: World War II returns to the European arena of the second Great War. As in Call of Duty 2: Big Red One, players will once again find themselves in the famed 1st Infantry Division, landing on the beaches of Normandy before fighting their way through France, Belgium and eventually Nazi Germany. “Welcome to the Bloody 1st,” a soldier says at the end of the trailer. Of course, this time around the entire thing will be in stunning HD. Certainly the trailer looks amazing, at least graphically speaking. A lot has changed in video games since 2008, when World at War came out, let alone the previous WW2 themed Call of Duty games. The campaign, as well as multiplayer, will include historical locations and a true-to-history arsenal.
Here’s the official blurb:
Featuring a global cast of characters across Europe, players will follow the gripping story of Ronald “Red” Daniels, a young United States Army private, as he and his squad, the legendary US 1st Infantry Division, trek through the harrowing European theater of war. Joining Allied forces from the U.K. and the French Resistance, across the beaches of Normandy, to the liberation of Paris and ultimately into Germany, the squad must fight alongside a global and diverse cast of characters to achieve victory. The story campaign delivers the gritty authenticity and cinematic intensity of WWII combat, honoring the unforgettable heroism of the Fighting First.
While Sledgehammer Games didn’t discuss (let alone show) much of the game’s multiplayer in action, they did share a few new details such as the new Headquarters social space, Divisions, War Mode and the return to boots-on-the-ground gameplay, instead of double-jumping, jetpacking, wall-running and so forth.
Offering a robust social space dedicated to engagement off the frontlines, Headquarters paves the way for all-new avenues of Multiplayer interaction, recognition and awards unlike anything experienced in the franchise to date.
A new way to engage in a player’s Multiplayer career – Divisions immerse players in the heroic journey of enlisting in the world’s most historic war. Choose from a variety of Divisions, including Infantry and Armored Divisions.
A new Multiplayer experience that immerses players in iconic World War II battles, where Allied and Axis clash in team-driven gameplay in the fight for strategic objectives.
Multiplayer marks a return to iconic boots on the ground Call of Duty gameplay that fans know and love, featuring an arsenal of World War II-era weapons, and fast-paced, heart-pumping, intense run-and-gun action.
Zombie mode returns to Call of Duty WW2. Credit: Sledgehammer Games/Activision
I was hoping we’d get a new take on multiplayer co-op but it looks like we’re in for more zombies this year. Sigh. It’s not that zombies are bad, it’s just that the formula is wearing a little thin at this point. I’d love to see a different kind of co-op mode for a change. I’m sure Nazi Zombies will still be fun. Nothing more fun to kill than Nazis and Zombies, so putting the two together just makes sense. Still, I’d love to see Call of Duty branch out and try new things.
Call of Duty: World War II will launch on November 3rd. That’s a Friday. Most games launch on Tuesdays, but Activision started releasing games on Friday so that gamers would have the weekend to play them, which is kind of cool.
While we know the game will be coming to PS4, Xbox One and PC, Activision hasn’t actually necessarily ruled out the Switch. I doubt it’s coming to Nintendo’s new platform, not necessarily because it’s underpowerd but because of the questions surrounding multiplayer, but I hope it does. I want to play Call of Duty: World War II on the go!
I also wonder what kind of fidelity we’ll see on PS4 Pro and the Xbox Scorpio compared to the base versions of those systems.
Multiplayer Beta is PS4 First
Pre-ordering the game will get you into the closed beta. It’s coming first to PlayStation 4, continuing the franchise’s PlayStation First approach this generation. I’m pretty sure the closed beta will be followed by an open beta, but there’s no official word on that yet.